Midrange Shadow / Earth · Floating Poison Gas Four cards. A shared purpose.
B Tier 72.5% · Relative index v1.19
Estimated elimination7.8 turns Strengths 2 cards with active generation. Estimated elimination in 7.8 turns. Watch points No healing in the simulation. No control recorded by the model. Four key moments 01 Set up opening bonuses and talents.02 Fuel the Shadow / Earth axes.03 Simulated damage peak: turn 8.04 Estimated elimination: 7.8 turns.Talents
Counter Floating Poison Gas Applies "Revenge" to the enemy card if its HP are below 25%.
Recommended
Shadow Heart Shadow Spirit Start the game with the "Shadow Heart" passive
RecommendedCritical bonus (+10%).
Recommended
Evolution Rob the Adventurer This card’s passives (excluding shop passives) increase in rarity as its HP decreases.
Effects change at 75%, 50%, and 25% HP.
RecommendedWhy it works Start the engine Shadow Spirit, Rob the Adventurer feed the composition with bonuses. The main axes are Shadow / Earth. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses Floating Poison Gas + Catixy have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.8 turns. Check the curve to see when the investment pays off.
Protect the composition The model estimates 2,359 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.
The gameplan Theoretical analysis 01 Turn 1 143 damage Umbral Shadow Spirit
Shadow +1
Adventure Rob the Adventurer
Exploison Floating Poison Gas
⚔ 104
Shadow Breath Shadow Spirit
⚔ 13 Shadow +1
Mewling Catixy
⚔ 26
02 Turn 2 191 damage Sinister Charm Catixy
Umbral Shadow Spirit
Shadow +1
Adventure Rob the Adventurer
Exploison Floating Poison Gas
⚔ 139
Mewling Catixy
⚔ 35
Shadow Breath Shadow Spirit
⚔ 17 Shadow +1
03 Turn 3 236 damage Umbral Shadow Spirit
Shadow +1
Adventure Rob the Adventurer
Exploison Floating Poison Gas
⚔ 169
Mewling Catixy
⚔ 46
Shadow Breath Shadow Spirit
⚔ 21 Shadow +1
04 Turn 4 312 damage Sinister Charm Catixy
Umbral Shadow Spirit
Shadow +1
Adventure Rob the Adventurer
Exploison Floating Poison Gas
⚔ 228
Mewling Catixy
⚔ 59
Shadow Breath Shadow Spirit
⚔ 25 Shadow +1
05 Turn 5 376 damage Umbral Shadow Spirit
Shadow +1
Adventure Rob the Adventurer
Exploison Floating Poison Gas
⚔ 274
Mewling Catixy
⚔ 73
Shadow Breath Shadow Spirit
⚔ 29 Shadow +1
06 Turn 6 485 damage Sinister Charm Catixy
Umbral Shadow Spirit
Shadow +1
Adventure Rob the Adventurer
Exploison Floating Poison Gas
⚔ 364
Mewling Catixy
⚔ 88
Shadow Breath Shadow Spirit
⚔ 33 Shadow +1
07 Turn 7 562 damage Adventure Rob the Adventurer
Umbral Shadow Spirit
Shadow +1
Exploison Floating Poison Gas
⚔ 422
Mewling Catixy
⚔ 104
Shadow Breath Shadow Spirit
⚔ 36 Shadow +1
08 Turn 8 606 damage Sinister Charm Catixy
Adventure Rob the Adventurer
Umbral Shadow Spirit
Shadow +1
Exploison Floating Poison Gas
⚔ 485
Mewling Catixy
⚔ 121
09 Turn 9 Simulation complete. 10 Turn 10 Simulation complete. The rhythm of the deck Simulated raw damage per turn, including overkill. Simulation stops when the opponent is eliminated.
Tox priorities Theoretical potential with Tox equipped from the start. The plan depends on random draws; its cost may exceed the estimated budget.
224 Estimated Spamtons 2 affordable purchases +28.1% Plan potential
01 Multiplier Floating Poison Gas · Rare
Replace : Tenacity
+10.7% 02 Reset Floating Poison Gas · Epic
Replace : Poison
+8.3% 03 Graveyard Shadow Spirit · Common
+2.8% 04 +2.8% 05 Shadowheart Rob the Adventurer · Common
Replace : Earthheart
+3.4% Floating Poison Gas Exploison Fixed ability
Poison Replace Multiplier · Rare · +6.7%
Reset · Epic · +6.7%
Tenacity Replace Multiplier · Rare · +10.7%
Reset · Epic · +8.2%
Berserk · Rare · +7.6%
Shadow Spirit Shadow Breath Fixed ability
Umbral Fixed ability
Free slot Target Bomba · Epic · +8.2%
Berserk · Rare · +7.7%
Graveyard · Rare · +7%
Catixy Mewling Fixed ability
Sinister Charm Fixed ability
Free slot Target AoE · Epic · +8.4%
Berserk · Rare · +7.7%
Graveyard · Rare · +7%
Rob the Adventurer Adventure Fixed ability
Shadowheart Keep
Earthheart Replace Berserk · Rare · +7.7%
Graveyard · Rare · +7%
Shadowheart · Common · +4.7%
Avoid for this deck Waterheart · Fireheart · Lightheart · Natureheart · Earthheart · Backlash · Random shapeshifter · Mimicry · Revenge · Temporality · Avenger