S#188Midrange Light / Earth · Abyssal Lightbearer
Four cards. A shared purpose.
S#188Strengths
- 2 cards with active generation.
- Estimated elimination in 7.9 turns.
- Control effects contributing to the model’s score.
Watch points
- No healing in the simulation.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Light / Earth axes.
- 03Simulated damage peak: turn 8.
- 04Estimated elimination: 7.9 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+300)
RecommendedMulti Start
Mistress of TintsGain (+3) in each element.
RecommendedOne Man Army
Canine SpecterWhenever a card on the field dies, the base damage of this attack is increased by (+5)
RecommendedOne Man Army
Abyssal LightbearerWhenever a card on the field dies, the base damage of this attack is increased by (+5)
RecommendedWhy it works
Start the engine
Commando Gerz, Canine Specter feed the composition with bonuses. The main axes are Light / Earth / Shadow. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Abyssal Lightbearer + Commando Gerz have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.9 turns. Check the curve to see when the investment pays off.
Protect the composition
The model estimates 5,251 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.
The gameplan
Theoretical analysis02Turn 2149 damage
03Turn 3273 damage
04Turn 4586 damage
06Turn 6667 damage
08Turn 81,068 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.


