A#086Ramp Earth / Shadow · Verdant Fruit Cruncher
Four cards. A shared purpose.
A#086Strengths
- 3 cards with active generation.
- Estimated elimination in 7.9 turns.
- 445 healing in the simulation.
Watch points
- No control recorded by the model.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Earth / Shadow axes.
- 03Simulated damage peak: turn 6.
- 04Estimated elimination: 7.9 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
One Man Army
Regent of the AbyssesWhenever a card on the field dies, the base damage of this attack is increased by (+5)
RecommendedStrike
Blue-Stone-EaterIncreases critical damage by (+1).
RecommendedEpic AOE
Verdant Fruit CruncherStart the game with the "Epic AOE" passive.
RecommendedSoul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+300)
RecommendedWhy it works
Start the engine
Regent of the Abysses, Verdant Fruit Cruncher, Commando Gerz feed the composition with bonuses. The main axes are Earth / Shadow / Light. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Verdant Fruit Cruncher + Blue-Stone-Eater have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.9 turns. Check the curve to see when the investment pays off.
Protect the composition
The model estimates 5,357 effective HP and 445 healing. Defense helps give bonuses and cooldowns time to pay off.
The gameplan
Theoretical analysis02Turn 2165 damage
04Turn 4234 damage
06Turn 6774 damage
08Turn 8426 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.


