Midrange Shadow / Light · Floating Poison Gas Four cards. A shared purpose.
B Tier 77.5% · Relative index v1.19
Estimated elimination7.6 turns Strengths 2 cards with active generation. Estimated elimination in 7.6 turns. Watch points No healing in the simulation. No control recorded by the model. Four key moments 01 Set up opening bonuses and talents.02 Fuel the Shadow / Light axes.03 Simulated damage peak: turn 8.04 Estimated elimination: 7.6 turns.Talents
One Man Army Canine Specter Whenever a card on the field dies, the base damage of this attack is increased by (+5)
Recommended
Corrosion Floating Poison Gas Each attack taken reduces all of the enemy card's resistances by 1%
Recommended
F/W-Shield Codex of Ancient Woes Fire resistance (+25%)
Water resistance (+25%)
Recommended
Hardening Apprentice of Death Increases this card’s elemental resistances by (+15%).
RecommendedWhy it works Start the engine Canine Specter, Codex of Ancient Woes feed the composition with bonuses. The main axes are Shadow / Light / Fire. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses Floating Poison Gas + Canine Specter have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.6 turns. Check the curve to see when the investment pays off.
Protect the composition The model estimates 3,710 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.
The gameplan Theoretical analysis 01 Turn 1 96 damage Dark Script Codex of Ancient Woes
Shadow +1
Exploison Floating Poison Gas
⚔ 96
02 Turn 2 178 damage Dark Script Codex of Ancient Woes
Shadow +2
Exploison Floating Poison Gas
⚔ 104
Bang-Boom Canine Specter
⚔ 74
03 Turn 3 237 damage Dark Script Codex of Ancient Woes
Shadow +3
Nocturnal Burn Apprentice of Death
⚔ 121
Exploison Floating Poison Gas
⚔ 116
04 Turn 4 236 damage Dark Script Codex of Ancient Woes
Shadow +4
Exploison Floating Poison Gas
⚔ 130
Bang-Boom Canine Specter
⚔ 106
05 Turn 5 348 damage Dark Script Codex of Ancient Woes
Shadow +5
Nocturnal Burn Apprentice of Death
⚔ 193
Exploison Floating Poison Gas
⚔ 155
06 Turn 6 671 damage Dark Script Codex of Ancient Woes
Shadow +6
Nocturnal Burn Apprentice of Death
⚔ 249
Bang-Boom Canine Specter
⚔ 229
Exploison Floating Poison Gas
⚔ 193
07 Turn 7 526 damage Dark Script Codex of Ancient Woes
Shadow +7
Nocturnal Burn Apprentice of Death
⚔ 310
Exploison Floating Poison Gas
⚔ 216
08 Turn 8 786 damage Dark Script Codex of Ancient Woes
Shadow +8
Bang-Boom Canine Specter
⚔ 410
Nocturnal Burn Apprentice of Death
⚔ 376
09 Turn 9 Simulation complete. 10 Turn 10 Simulation complete. The rhythm of the deck Simulated raw damage per turn, including overkill. Simulation stops when the opponent is eliminated.
Tox priorities Theoretical potential with Tox equipped from the start. The plan depends on random draws; its cost may exceed the estimated budget.
216 Estimated Spamtons 2 affordable purchases +15% Plan potential
01 Berserk Codex of Ancient Woes · Rare
+7.4% 02 Bomba Floating Poison Gas · Epic
Replace : Tenacity
+7.6% Canine Specter Bang-Boom Fixed ability
Shadowheart Keep
Lightheart Replace Berserk · Rare · +6.6%
Floating Poison Gas Exploison Fixed ability
Poison Keep
Tenacity Replace Berserk · Rare · +7.4%
Graveyard · Rare · +7.2%
Multiplier · Rare · +5.6%
Codex of Ancient Woes Dark Script Fixed ability
Immunity Replace Berserk · Rare · +7.2%
Graveyard · Rare · +7.1%
Free slot Target Berserk · Rare · +7.4%
Graveyard · Rare · +7.3%
Graveyard · Common · +0.7%
Apprentice of Death Nocturnal Burn Fixed ability
Graveyard Keep
Avenger Keep
Avoid for this deck AoE · Brutal · Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Earthheart · Backlash · Smoke · Random shapeshifter · Mimicry · Mystery · Poison · Reset · Revenge · Punching Bag · Temporality · Avenger