Ramp Fire / Nature · Catimimi Four cards. A shared purpose.
A Tier 82.5% · Relative index v1.19
Estimated elimination7.2 turns Strengths 1 card with active generation. Estimated elimination in 7.2 turns. Watch points No healing in the simulation. No control recorded by the model. Active generation concentrated on Fire Spirit. Four key moments 01 Set up opening bonuses and talents.02 Fuel the Fire / Nature axes.03 Simulated damage peak: turn 6.04 Estimated elimination: 7.2 turns.Talents Gain (+50) Spamton when this card is killed.
Recommended
Multi Start Mistress of Tints Gain (+3) in each element.
Recommended
Hardening Apprentice of Death Increases this card’s elemental resistances by (+15%).
RecommendedStart the game with the "Fire Heart" passive
RecommendedWhy it works Start the engine Fire Spirit feed the composition with bonuses. The main axes are Fire / Nature / Shadow. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses Catimimi + Mistress of Tints have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.2 turns. Check the curve to see when the investment pays off.
Protect the composition The model estimates 2,441 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.
The gameplan Theoretical analysis 01 Turn 1 15 damage Blaze Fire Spirit
Fire +1
Breath of Flames Fire Spirit
⚔ 15 Fire +1
02 Turn 2 210 damage Blaze Fire Spirit
Fire +1
Darkflight Slap Catimimi
⚔ 192 Shadow +3 · Nature +3 · Fire +3
Breath of Flames Fire Spirit
⚔ 18 Fire +1
03 Turn 3 377 damage Multiboost Mistress of Tints
All +3
Blaze Fire Spirit
Fire +1
Elemental Chaos Mistress of Tints
⚔ 181
Nocturnal Burn Apprentice of Death
⚔ 172
Breath of Flames Fire Spirit
⚔ 24 Fire +1
04 Turn 4 296 damage Blaze Fire Spirit
Fire +1
Darkflight Slap Catimimi
⚔ 266 Shadow +3 · Nature +3 · Fire +3
Breath of Flames Fire Spirit
⚔ 30 Fire +1
05 Turn 5 262 damage Blaze Fire Spirit
Fire +1
Nocturnal Burn Apprentice of Death
⚔ 229
Breath of Flames Fire Spirit
⚔ 33 Fire +1
06 Turn 6 1,110 damage Multiboost Mistress of Tints
All +3
Blaze Fire Spirit
Fire +1
Darkflight Slap Catimimi
⚔ 413 Shadow +3 · Nature +3 · Fire +3
Nocturnal Burn Apprentice of Death
⚔ 323
Elemental Chaos Mistress of Tints
⚔ 327
Breath of Flames Fire Spirit
⚔ 47 Fire +1
07 Turn 7 410 damage Blaze Fire Spirit
Fire +1
Nocturnal Burn Apprentice of Death
⚔ 360
Breath of Flames Fire Spirit
⚔ 50 Fire +1
08 Turn 8 524 damage Blaze Fire Spirit
Fire +1
Darkflight Slap Catimimi
⚔ 524 Shadow +3 · Nature +3 · Fire +3
09 Turn 9 Simulation complete. 10 Turn 10 Simulation complete. The rhythm of the deck Simulated raw damage per turn, including overkill. Simulation stops when the opponent is eliminated.
Tox priorities Theoretical potential with Tox equipped from the start. The plan depends on random draws; its cost may exceed the estimated budget.
298 Estimated Spamtons 2 affordable purchases +14.8% Plan potential
01 +11.2% 02 Stun Fire Spirit · Legendary
+1.9% 03 Graveyard Catimimi · Common
+1.6% Catimimi Darkflight Slap Fixed ability
Free slot Target Bomba · Epic · +11.2%
Multiplier · Rare · +11.2%
Graveyard · Rare · +11.2%
Free slot Target Bomba · Epic · +11.2%
Multiplier · Rare · +11.2%
Graveyard · Rare · +11.2%
Mistress of Tints Elemental Chaos Fixed ability
Multiboost Fixed ability
Free slot Target Graveyard · Rare · +11.2%
Reset · Epic · +6.1%
Fire Heart · Common · +3.2%
Apprentice of Death Nocturnal Burn Fixed ability
Graveyard Keep Multiplier · Rare · +2.3%
Poison · Common · +1.7%
Avenger Keep
Fire Spirit Breath of Flames Fixed ability
Blaze Fixed ability
Free slot Target Graveyard · Rare · +11.2%
Fire Heart · Common · +3.2%
AoE · Epic · +2.8%
Avoid for this deck Waterheart · Lightheart · Natureheart · Earthheart · Backlash · Random shapeshifter · Mimicry · Temporality