Ramp Water / Nature · The Companion of Spirits

Four cards. A shared purpose.

Advanced collectionElemental rampWaterNature
BTier79.5% · Relative indexv1.19
Theoretical score12,587
Estimated elimination7.6 turns
Effective HP2,868
Healing0

Strengths

  • 2 cards with active generation.
  • Estimated elimination in 7.6 turns.
  • Control effects contributing to the model’s score.

Watch points

  • No healing in the simulation.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Water / Nature axes.
  3. 03Simulated damage peak: turn 7.
  4. 04Estimated elimination: 7.6 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Critical

Zayd

Critical bonus (+10%).

Recommended

Counter

Aidan

Applies "Revenge" to the enemy card if its HP are below 25%.

Recommended

One Man Army

The Companion of Spirits

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

Strike

Princess Meridia

Increases critical damage by (+1).

Recommended
Adapt in the workshop

Why it works

Start the engine

Aidan, Princess Meridia feed the composition with bonuses. The main axes are Water / Nature / Earth. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

The Companion of Spirits + Zayd have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.6 turns. Check the curve to see when the investment pays off.

Protect the composition

Zayd provide support or control tools. The model estimates 2,868 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplan

Theoretical analysis
01Turn 148 damage
Aidan
LucksterAidan
random +10
The Companion of Spirits
HazardoThe Companion of Spirits
27
The Companion of Spirits
Small WaveThe Companion of Spirits
21
02Turn 269 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Aidan
LucksterAidan
random +10
The Companion of Spirits
HazardoThe Companion of Spirits
38
The Companion of Spirits
Small WaveThe Companion of Spirits
31
03Turn 376 damage
Aidan
LucksterAidan
random +10
Zayd
FortressZayd
The Companion of Spirits
HazardoThe Companion of Spirits
42
The Companion of Spirits
Small WaveThe Companion of Spirits
34
04Turn 4216 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Aidan
LucksterAidan
random +10
Princess Meridia
Critical WindPrincess Meridia
119
The Companion of Spirits
HazardoThe Companion of Spirits
54
The Companion of Spirits
Small WaveThe Companion of Spirits
43
05Turn 5104 damage
Aidan
LucksterAidan
random +10
The Companion of Spirits
HazardoThe Companion of Spirits
58
The Companion of Spirits
Small WaveThe Companion of Spirits
46
06Turn 6208 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Aidan
LucksterAidan
random +10
Zayd
FortressZayd
The Companion of Spirits
HazardoThe Companion of Spirits
97
The Companion of Spirits
Small WaveThe Companion of Spirits
111
07Turn 71,113 damage
Aidan
LucksterAidan
random +10
Zayd
World's EndZayd
754
The Companion of Spirits
HazardoThe Companion of Spirits
117
Aidan
Pay-torchAidan
67
The Companion of Spirits
Small WaveThe Companion of Spirits
175
08Turn 8545 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Aidan
LucksterAidan
random +10
Princess Meridia
Critical WindPrincess Meridia
188
The Companion of Spirits
HazardoThe Companion of Spirits
153
The Companion of Spirits
Small WaveThe Companion of Spirits
204
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.