Medusine ThornS

Illustration by Nenaosu

ShadowCommon#178

Medusine Thorn

AttackSupportEconomy
800Health points
10Spamtons / turn
#5Rank / 127
Attack90
Generation21
Defense66
Support77
Control39
Economy77

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

Build with this card

Abilities

Inflamed Toxin

1 turn

Deal [1 to 35] WATER damage Heal [1 to 35] FIRE

Accuracy 100%Critical 1%

Passives

Multiplier

Rare

Elemental bonuses are doubled for this card's attacks

Talents

Blazing Field

Fire bonus (+7).

Δ 71.3 · Theoretical score

Weaken

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Δ 174 · Theoretical score

Resistances

20%Fire
20%Water
20%Earth
20%Nature
20%Shadow
20%Light
Creature · Hadeïr

Beyond the card

Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. On the northern coasts of Hadeïr, you can see flaming jellyfish flying all the way to the center of the Blazing Sea. Their hot body allows their ascent before falling slowly back into the water. Underwater, they store up heat to begin their weekly cycle again. The Ignited Lizards, imported from Emeldarion, and the Medusine Thorns create a grand nighttime spectacle that is a source of national pride and the theme of many festivals.

Better together

The most promising partners according to the model.

Find this card in these decks

All decks